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jaspal's Online profile

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Online Rank #10,826

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Online Statistics
Online Games Played: 1
Highest Rank Ever: #10,963
Most Played: BMX Bikes
Online Plays per Day: 0.0
Last Played:BMX Bikes
This Online profile has had 2,543 views.

Most Popular Online Game list

Practice Stick Cricket Online Game Practice Stick Cricket (0 plays)
Great game to practice stick cricket and improve your cricket skills. Control the bat by moving your mouse. Hit the ball...
Mars Mission Online Game Mars Mission (0 plays)
Cool alien invaders game, great fun!
Golden Arrow Online Game Golden Arrow (0 plays)
Score as many points as you can.
Mosquito Online Game Mosquito (0 plays)
Splat the mosquitos before they suck his blood
Random Online Game list

Puzzle Bobble Bubble flash game Puzzle Bobble Bubble
Another great version of the funny classic Puzzle Bobble game. Use the left and right arrow keys to control take aim and...
Battle Field 2 flash game Battle Field 2
Great shooting game with real looking graphs. Your aim is to kill all enemies with your machine gun. Stay alive for as l...
Digi Ninja flash game Digi Ninja
Kill the monkeys that are terrorising you
Aim & Fire flash game Aim & Fire
Shoot the selected cans out shown in the top left. Aim & Fire!

Random Online Game News

Diablo 3 Is Coming Online Games, July 4, 2008
Press release:

"We've wanted to expand on the epic story and gameplay elements of the Diablo universe for some time now," stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We know that players have also been long awaiting a return to the series, so we are very excited to be sharing this announcement with Blizzard gamers here in Paris and around the world today."

Diablo III will pick up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players will acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. The first two characters classes -- the barbarian and the witch doctor -- were shown as part of the announcement at the event today in Paris.

Diablo III will feature a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game's physics-enhanced environments will be interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, will be integrated into the game'ss random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play will be available online through an upgraded version of

Blizzard Entertainment's renowned online gaming service, Battle.net®. Blizzard Entertainment is developing Diablo III for simultaneous release on the Windows® and Macintosh® PC platforms. Further information about the game, including details on the other character classes, major new features for the single-player and multiplayer components, system requirements, pricing, and availability, will be announced as development progresses.
More Online Game News
Super Monkey Ball: Banana Blitz Wii version Online Games, July 8, 2006
Super Monkey Ball: Banana Blitz > Sega's monkeys roll their way onto the Wii!
Sega rolled out a Wii version of Super Monkey Ball recently, and we had a chance to check out all of the monkey madness using the system's motion-sensing remote and nunchaku. There's not much that looks different in Super Monkey Ball: Banana Blitz, but its feel adds a new layer of fun when controlling AiAi and friends.

In the single-player puzzle demo, tilting the remote sent AiAi rolling in the corresponding direction. Slightly pointing the remote down rolled him forward, leaning it to the right or left initiated a turn, and adjusting it to the ceiling slowed him down and eventually sent him backwards. Anything but the slightest of hand movements would send AiAi off of the ...

Read full review: www.ugo.com
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